Remembering 2.5D

I don’t know why, but it occurred to me recently that I miss playing 2.5D games. If you don’t know what those are, they are basically games where the actual movement options and controls are more or less identical to those of a 2D game (like say, an early Mario game) except the game is visually in 3D and there are some forays into the foreground and background. Something like this:

So if you press left or right, you follow the path sensibly instead of plummeting to your death.

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